Dune 2 has, due to its age, graphics with very low resolution, e.g. a map tile in the DOS version is
only 16x16 pixels. For those of you who like this pixelated look&feel of the original game, Dune Legacy
offers the option to use the original graphics. But Dune Legacy also allows to use the pixel-art scaler
Scale2x that tries to reduce the pixelated appearance of the original graphics. Sometimes this leads to
corners being rounded off, resulting in a cartoonish look.
Two years ago sourceforge user Assembler Bot contacted me with a solution to this problem: "I have
almost all bitmaps from old Dune2 up-scaled 3x and carefully pixel-by-pixel smoothed to resemble
original bitmaps as close as possible." Some graphics were still missing which I created in the course
of the last months. Arranging those high-res graphics to be useful for Dune Legacy also took some time.
Due to copyright issue it wasn't possible to include the graphics directly, but a masking technique was
developed: The mask is applied to the original low-res image to create an high-res version. The next
version of Dune Legacy will contain (the option) to use those graphics. Screenshots bellow allow you to
compare both versions for yourself via the sliders:
Above screenshots were taken at the highest zoom level but the graphics for the medium zoom level were
also updated.